Total War environment visualisation/dressing, asset creation, and visual storytelling.
Constructed whole levels, some entirely with own assets. Other levels I dressed or pre-visualised using assets made by the fantastic artists on WH2.
First pass level block-out and mood. Created assets and playable level
First pass level block-out and mood.
Lizardmen - Environment and mood
Elf - Level block-out
Skaven - Cavern ideas
Dwarf - Environment and mood